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Fallen Earth – The MMO for after the fall of society

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My son points out to me that most of my writing is not post apocalyptic, but is rather apocalyptic.  So what about all those nifty stories that can take place after everyone else is gone?  Well, I will leave that to Fallout games and now Fallen Earth.

I played the beta when the Non-Disclosure Agreement was up and rather than suddenly talk about this game when the NDA was lifted I chose to wait for the release.  Not because of any problems, but mostly because I am lazy.  I wanted to see what the game was going to be at launch.

What is Fallen Earth?  You are a clone wandering around the Grand Canyon after a virus and nuclear weapons have wiped out the rest of the planet.  If riding a horse and shooting a rifle while scavenging for metal to make you own ammo sounds like something you want to do in your spare time, this game is for you.

What makes FE different?  It is a 3rd person view but combat requires you to aim.  Your ability to hit what you are aiming at is determined by you skills, but the fact that you have to aim makes combat a more complicated version of the normal MMO shin kicking affair we are all used to.

The company that spent 6 years making this game is small, less than 100 people, and they have their sights set on a more eve online like model for growth.  They know they will not be WoW, and are able to be profitable with just 20,000 or so users as opposed to Warhammer Online that seems to be a failure at a million subscribers.

I would write more, but I have to go gather some copper, my revolver needs some ammo.

Written by Lee

September 17, 2009 at 12:56 pm

Posted in Uncategorized

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